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E-commerce Notes

AGENDA


INTRODUCTION TO E-COMMERCE


Section I


E-Buisness: Distributing, buying, selling and marketing products and services over electronic systems.

E-business for commercial transactions Involves supply chain management, e-marketing, online marketing, EDI.

Uses electronic technology such as:

- Internet
- Extranet/Intranet
- Protocols



Business Opportunity


The Internet revolutionized ways of doing business. Entrepreneurs found ways to exploit market failures and earn economic rents. New businesses were created that were not feasible earlier. The new economy poses threats to old economy firms that do not wish to adapt. The transformation is still in process. The evolution continues
What is a web-based business
Business that uses the WWW to fulfill it’s business process
Four basic business processes:
- information dissemination
- data capture
- promotions and marketing
- transacting with stakeholders


Business objectives interact with web based applications

E-commerce vs. E-business


E-commerce is about doing business electronically

E-commerce conducting financial transactions electronically

E-business is conducting business on the Internet
E-business is the transformation of business processes through the Internet.



Information dissemination
Can publish relevant information
Can be used in crisis mode
Identifying worst case scenarios and providing details

Data capture


Collect information about customers

Two methods:

- manual input
- automated

Promotions and Marketing


  1. Banner advertising
  2. Affiliate programs
  3. Registration with directories
  4. Traditional marketing
  5. Transacting with stakeholders

    • Can display products and services
    • Cross-selling can be implemented
    • Can customize website
    • Can react to competition
    • Can improve relationship
Key Drivers of E-commerce Technological – degree of advancement of telecommunications infrastructure Political – role of government, creating legislation, funding and support Social – IT skills, education and training of users Economic – general wealth and commercial health of the nation Key Drivers of E-business Organizational culture- attitudes to R&D, willingness to innovate and use technology. Commercial benefits - impact on financial performance of the firm Skilled/committed workforce- willing and able to implement and use new technology. Requirements of customers/suppliers - in terms of product and service Competition - stay ahead of or keep up with competitors. Appeal of E-commerce Lower transaction costs - if an e-commerce site is implemented well, the web can significantly lower both order-taking costs up front and customer service costs Larger purchases per transaction - Amazon offers a feature that no normal store offers Integration into the business cycle

  • People can shop in different ways.
  • The ability to build an order over several days
  • The ability to configure products and see actual prices
  • The ability to easily build complicated custom orders
  • The ability to compare prices between multiple vendors easily
  • The ability to search large catalogs easily
Larger catalogs Improved customer interactions - company. Limitations of E-commerce To organizations: lack of security, reliability, standards, changing technology, pressure to innovate, competition, old vs. new technology To consumers: equipment costs, access costs, knowledge, lack of privacy for personal data, relationship replacement. To society: less human interaction, social division, reliance on technology, wasted resources, JIT manufacturing. Technical limitations
  • There is a lack of universally accepted standards for quality, security, and reliability.

  • The telecommunications bandwidth is insufficient.
  • Software development tools are still evolving.
  • There are difficulties in integrating the Internet and EC software with some existing (especially legacy) applications and databases.
  • Special Web servers in addition to the network servers are needed (added cost).
  • Internet accessibility is still expensive and/or inconvenient


    Old Economy Firms

    Brick and Mortar companies need to adopt to the new economy

    - Create a new Internet company.
    - Create a new subsidiary.
    - Invest in an Internet competitor.
    - Buy the technology from a consultant.
    - Work with other firms to create an exchange.
    - Integrate with suppliers and or customers.

    Old Economy Firms


    Failure of old economy companies to adopt may result in:

    - Loss of market share.
    - Inability to meet new economy competitors´prices.
    - Reduced profits and cash flows.
    - Inability to raise new financing.
    - Loss of control in an acquisition by a new economy firm.

    Benefits and Challenges of E-commerce
    Benefits

    • Persistent connection with customers
    • New value for customers
    • Access to new customers
    • Scalability
      Challenges
      • Cannibalization
      • Channel conflict
      • Customer confusion
      • Investor confusion
      Section II
      Origin and Need of E-Commerce Started as a US government project in 1969. The purpose was to create a net that can function even if one center is destroyed in a military attack. - “Hub and spokes” can be useless if the hub is destroyed. - Network can continue to be functional even if some nodes are destroyed, as long as information can pass through other nodes. Effective in 1971 with computers on both coasts of the US. In 1980’s Personal computers or terminals were connected to a server. The server was a mainframe, or connected to a mainframe computer. The mainframe was connected to another mainframe of the company in another location via dedicated lines. Only large companies could afford the expense and investment in equipment.Forces Shaping the Digital Age Forces Shaping the Digital Age Digitalization & Connectivity Intranets : connect people within a company. Extranets : connect a company with its suppliers, distributors, and outside partners. Internet : connects users around the world. Definitions Internet: A collection of computers that speak a common language – protocol Intranet: - Private version of the Internet - Main purpose to share company information and computing resources among employees. Extranet: - Private network that users outside the company can access - Requires security and privacy - Collaborate with other companies Forces Shaping the Digital Age New Types of Intermediaries: Direct selling via the Internet bypassed existing intermediaries (disintermediation). “Brick-and-mortar” firms became “click-and-mortar” companies. As a result, some “click-only” companies have failed. Forces Shaping the Digital Age Customization and Customerization: With customization, the company custom designs the market offering for the customer. With customerization, the customer designs the market offering and the company makes it. History of E-commerce EC applications first developed in the early 1970s - Electronic funds transfer (EFT) Limited to: - Large corporations - Financial institutions - A few other daring businesses History of E-commerce Enlarged pool of participants to include: - Manufacturers - Retailers - Service providers Electronic data interchange (EDI)—electronic transfer of documents: - Purchase orders - Invoices - E-payments between firms doing business History of E-commerce EC Successes - Pure online eBay VeriSign AOL Checkpoint - Click-and-mortar GE IBM Intel Schwab EC Failures - E-tailors began to fail in 1999 - This does not mean that EC’s days are numbered - Large EC companies like Amazon.com are expanding but success or failure is not certain E-commerce Today The Internet allows big businesses to act like small ones and small businesses to act big. The challenge to businesses is to make transactions not just cheaper and easier for themselves but also easier and more convenient for customers and suppliers. It’s more than just posting a nice looking Web site with lots of cute animations and expecting customers and suppliers to figure it out. Web-based solutions must be easier to use and more convenient than traditional methods if a company hopes to attract and keep customers. Business and Technological Dimensions of E-Commerce Section III Dimensions of E-Commerce Ubiquity: E-Commerce available every where at all times – at work/home/on way. It liberates market from physical boundaries unlike traditional commerce. It has created a market space. Business Significance: Ubiquity reduces transaction cost of participation. It saves cognitive energy [ Mental effort reqwuired to comptete a task. Global Reach: E-Commerce permits commercial transaction to cross cultural & national boundaries far more conveniently and cost effectively. Size of E-commerce market= Size of world’s online population. Measure of Reach: Total No. of users or customers e-business can obtain. In traditional commerce reach is local/regional. E-Commerce is commerce enabled across cultural & national boundaries without modifications. Market Space: Includes potentially billions of consumer & millions of business world wide. Universal Standards- E-Commerce has universal standards shared by all nations. This lowers market entry cost. Reduces search cost Creates a single world wide market space where price and product description inexpensively displayed. “Price discovery becomes faster” Easy & Speedy to find all supplier,prices,delivery terms of specific product any where in the world. In traditional commerce standards differ from one nation to the next. Richness: Information richness refers to complexity and content of a message. In traditional market possibility to provide face to face service. However larger the audience reach less rich was message. E-commerce improves richness through Audio,Video,Text messages. Interactivity: Provides two way communication between merchant and consumer. Portals provide face to face experience. Business Significance: Consumers are engaged in a dialog similar to traditional commerce. Makes customer participate in the process. Information Density: Increase in total amount of information available to all. Reduction in information collection/storage/processing /reduces costs. Increase in accuracy, timeliness of information. Provides price transparency/cost transparency Advantageous for merchant as able to segment market for different types of goods Personalization & Commercialization Personalized Messages to individuals/groups Customization as per customer need. Great deal of consumer information available to all most no cost. E-Commerce Framework – Business Models Section IV E-commerce Today The Internet is the perfect vehicle for e-commerce because of its open standards and structure. No other methodology or technology has proven to work as well as the Internet for distributing information and bringing people together. It’s cheap and relatively easy to use it as a medium for connecting customers, suppliers, and employees of a firm. No other mechanism has been created that allow organizations to reach out to anyone and everyone like the Internet. E-Business in the Digital Age Involves the use of electronic platforms to conduct company business. Web sites for selling and customer relations Intranets for within-company communication Extranets connecting with major suppliers and distributors Marketing Strategy in the Digital Age Front end systems Direct user interface with business processes Accessible via WWW Front-end systems: - e-CRM - e-marketing - e-services - e-marketplace - e-auction E-Commerce in the Digital Age More specific than e-business. Involves buying and selling processes supported by electronic means, primarily the Internet. Includes: e-marketing e-purchasing (e-procurement) E-Marketing in the Digital Age The marketing side of e-commerce. Includes efforts to communicate about, promote, and sell products and services over the Internet. E-purchasing is the buying side of e-commerce. It consists of companies purchasing goods, services, and information from online suppliers. Benefits of E-commerce To consumers: 24/7 access, more choices, price comparisons, improved delivery, competition To organizations: International marketplace (global reach), cost savings, customization, reduced inventories, digitization of products/services To society: flexible working practices, connects people, delivery of public services Benefits to Consumers Benefits to Organizations Benefits to Society E-commerce and Organizations Organizations that undertake e-commerce do so from two possible starting points: - new online organizations - traditional established organizations Factors for success: - first-mover advantage - differentiation in the marketplace - flexibility and agility in the electronic marketspace Seven dimensions of E-commerce Strategy Technology Leadership Involves more than hardware and software Seven major areas: - strategy: focus upon alignment and planning - structure: focus upon becoming an e-organization - systems: technology integration - staffing: developing a strong pool of skills - skills: developing the necessary knowledge - style: add value to customers - shared values: must build value to the organization Service Leadership Established strategies of customer still apply Internet service strength derived from providing additional information to the customer Internet provides a low-cost, high-quality service channel with a global reach Call centre strategy must be defined E-mail interface channel must be defined Brand Leadership Branding strength comes from being a first mover Brand reinforcement is a continuous task Brand positioning can be defined using the Internet service value chain Brand followers need to reposition as quickly and effectively as possible Four brand E-commerce as the Networked Economy The Three Approaches to Strategy Understanding the terminologies Business Model : A set of planned activities designed to result in a profit in a marketplace Business Plan: Document that describes a form’s business model An E-commerce business model –Business model that aims to use and leverage unique qualities of the Internet and world wide web/ Key Ingredients of a Business Model Eight Key ingredients are: a. Value proposition b. Revenue Model c. market Opportunity d. Competitive Environment e. Competitive advantage f. Market Strategy g. Organizational Development h. Management Team a. Value Proposition Value Proposition defines how a company’s product or service fulfills the needs of customer Why will customer choose to do business from your firm rather then any other firm? What you will provide what other firms do not? Many companies develop their value proposition based on current market condition nd trends. Consumer increasing reliance on delivery services was surely a trend for kozmo.com Key for successful value proposition Personalization & Customization of product offering Reduction of product search cost Reduction of price discovery cost Facilitation of Transaction by Managing product delivery b. Revenue Model A firms revenue model describes how the firm will earn revenue, produce profits and produce a superior return on invested capital Function of a business organization is to generate profit and to produce return on invested capital that exceeds alternative investment. E.G Retailer earn by selling computer . His profit constitute return on invested capital which should be greater then merchant could obtain else where by investing in real estate or putting in savings. Popular revenue models
      Advertising Model
      Subscription Model
      Transaction Fee Model
      Sale Model
      Affilate Model

      Advertising Model: Website that offers its user content, services /products and also provides a forum for advertisements and recieves fees from advertisers

      Website with great traffic are able to earn good through this model

      Subscription Model
      A company offers its users content or services and charges a subscription fee for access to some or all of its offerings

      While implementing such model web publisher needs to be sure content offered is percieved as high- value added premium offering not readily available else where.

      E.G ieee.org,Sportline.org

      Transaction Fee Model
      A company receives a fee for enabling or executing a transaction


      Sales Revenue Model
      A company derives revenue by selling goods ,information or services to customer
      Affiliate Revenue Model
      A company steer business to an affiliate receive a referral fee or percentage of the revenue from any resulting sales.
      c. Market opportunity
      Market opportunity refers to the company’s intended marketspace and the overall financial opportunities available to the firm in the
      marketspace.

      Revenue potential in each of the market niches where you hope to compete.


      d. Competitive Environment
      Competitive Environment refers to other companies operating in the same markespace selling similar products

      Competitors can be
      a. Direct Competitors: companies selling products very similar and are in same market segment e.g. Priceline, hotwired.com both sell discount airline tickets are direct competitors as their products are substitute for each other.

      b. Indirect competitors: Companies that are in different industries but still compete indirectly e.g. automobile manufacturers and airline companies operate in different industry but they still compete indirectly as they offer consumers alternate means of transport
      e. Competitive Advantage
      Competitive Advantage is achieved by a firm when it can produce a superior product and/or bring the product to a market at a lower price them most of the competitors.
      Firms compete on scope. Some develop global markets where as other national or regional market.

      Firms achieve competitive advantage when they have some how been able to obtain favorable terms from suppliers, shippers or sources of labor. [Existence of ASSYMETRY]
      E.g
      firm has more experience more loyal employees as compared to the competitors

      Firm has a patent or product that others cannot imitate or access

      First Mover Advantage: Company is the first mover. It is first in the marketplace with a serviceable product/service. First movers develop a loyal falling or a unique interface that is difficult to imitate.

      “Asymmetry exist whenever one participant in a market has more resources than other participants permitting them to com to market with better products faster then competitors some times at lower price”




      Unfair Competitive Advantage
      Some Competitive Advantage are called unfair as they occur when one firm develops advantage based on a factors that other firms cannot e.g. brand name. brands are built upon loyalty, trust, reliability and quality. Once obtained are difficult to copy or imitate and they permit firms to change premium prices of their products.

      Real market places are imperfect. In perfect market place there are no competitive advantage or asymmetries

      Companies can leverage their competitive advantage to achieve more advantage in surrounding markets

      f. Market strategy
      The plan you put together that details exactly how you intend to enter a new market and attract new customers.

      g. Organizational Development
      Describes how the company will organize the work that needs to be accomplished

      Work is divided into functional departments such as production, shipping, marketing, customer support and finance.

      Jobs within these functional areas defined and then recruitment begins for specific job titles and responsibilities
      h. Management Team
      Employees of the company responsible for making the business model work

      A strong management team gives a model instant credibility to outside investors, immediate market specific knowledge and experience in implementing business plans.
      A strong management team able to change the model and redefine the business as it becomes necessary.
      E-Commerce Models
      Section V

      Distinct Categories of E-Commerce
      B2B Business Models
      1. Marketplace/Exchange(B2B hub)
      a. horizontal e.g. e-steel.com
      helps bringing buyers and sellers together to reduce procurement costs for specific industry
      revenue model: transaction fee

      b. vertical: e.g. tradeOut.com Same as horizontal except specific types of product or service



      2. E-Distributor: ”Connecting business directly with other business”
      e.g. www.Grainger.com :Grainger works with more than 3,000 suppliers to provide customers with access to more than 1 million products from categories including:
      Adhesives, Electrical, Fasteners, Fleet & Vehicle Maintenance, Hand Tools Hardware, Janitorial & Painting, Lighting

      Revenue model : Sales of goods

      3. B2B service provider: Support companies through online services
      a. Traditional: Supports companies through online business services
      Revenue model : Sales of services

      b. Application service provider : Rents Internet-Based Software application to the businesses
      Revenue model : rental fees






      4. Infomediary

      a. Audience Broker: Gathers information about consumer and use it to help advertisers find the most appropriate audience e.g. DoubleClick.net
      Revenue Model: sale of information

      b. Lead Generator: gathers customer data and use it to direct vendors to customers e.g. AutoByTel.com

      Revenue Model: Referral fee

      5. Match maker :Helps businesses find what they want and need on web.
      Revenue Model: Transaction fee
      E.g. Bharatmatrimony.com,shaadi.com



      B2C Model

      Business to Consumer (B2C) refers to exchanges between business and consumers, activities tracked are consumer search, frequently asked questions and service and support.

      Examples: Amazon, Yahoo and Charles Schwab & Co

      Business Model

      Portal
      a. Horizontal/General
      E.g. yahoo.com, AOL.com,MSN.com
      Offer integrated package of service and such as search, news,e-mail, chat, music downloads, video streaming and calendars. Seeks to be a user’s home base.

      Revenue model: Advertising/Subscription/transaction
      b. Vertical/Specialized (vortal):

      E.g. iBoats.com
      Offers services and products to specialized marketspace.


      E-Tailer
      Virtual Merchant e.g. Amazon.com “Online version of retail store where customer shop any hour day or night”
      Revenue model: Sales of Good

      Clicks and Mortar e.g. Walmart.com “Online distribution channel for company that also has physical stores”
      Revenue model: Sales of Good

      Catalog Merchant e.g. LandsEnd.com, IndiaMart.com: Online version of direct mail catalog.
      Revenue model: Sales of Good

      Online Mall e.g. Fashionmall.com: Online version of mall.
      Revenue model: Sales of Good,Transaction fees

      Manufacturer Direct e.g Dell.com :Online sakes made directly by manufacturer.
      Revenue model: Sales of Good, Transaction fees








      Content Provider
      Information and entertainment providers such as newspapers, sports site and other online sources that offer customers up-to-date news and special interest ,how to guidance and tips for information sales
      Revenue model: Advertising, Subscription fees, affiliate referral fees

      Howitworks.com,CNN.com


      Transaction Broker
      E.g. E-Trade.com, Monster.com

      Processors of online sales transactions such as stock brokers and travel agents that increase customer’s productivity by helping them get things done faster and more cheaply.
      Revenue Model: Transaction fee

      Market Creator: Auctions and other forms of dynamic pricing.
      E.g. ebay.com,Priceline.com
      Web based businesses that use internet technology to create markets that bring buyers and sellers together.

      Revenue Model: Transaction fee


      Service Provider: Companies that make money by selling service rather then product.

      E.g. xDrive.com [Obtain online storage to back up your valuable files. Protect your files with Xdrive's free online storage.]
      myCFO.com [Wealth management]

      Revenue model: Transaction fee

      Community Provider: Sites where individuals with particular interests, hobbies and common experience can come together and compare notes.
      Revenue model: Advertising, subscription, affilate network.
      E.g. About.com,iVillage.com

      Distinct Categories of E-Commerce (cont’d)
      Convergence of e-Commerce Categories
      Types of e-Marketers
      Click-Only Companies
      Reasons for dot.com Failures
      Poor research or planning.
      Relied on spin and hype instead of marketing strategies.
      Spent too heavily on brand identities.
      Devoted too much effort to acquiring new customers instead of building loyalty.
      Click-and-Mortar Companies
      Most established companies resisted adding Web sites because of the potential for channel conflict and cannibalization.
      Many are now doing better than click-only companies.
      Reasons:
      Trusted brand names and more resources
      Large customer bases
      More knowledge and experience
      Good relationships with suppliers
      Can offer customers more options
      Setting Up for E-Marketing Online Marketing
      Setting up for E-Marketing
      Corporate websites
      Build goodwill and relationships; generate excitement
      Marketing websites
      Engage consumers and attempt to influence purchase
      Website design
      7 C’s of effective website design

      Creating websites
      Placing online ads and promotions
      Creating or using Web communities
      Using E-mail
      Setting up for E-Marketing
      Online forms of ads and promotions
      Banner ads/tickers
      Skyscrapers
      Content sponsorships
      Microsites
      Viral marketing
      Future of online ads

      Creating websites
      Placing online ads and promotions
      Creating or using Web communities
      Using E-mail
      Web Advertising
      Banner ads: allows for more targeted advertising


      Pop-up ads: pop-under ads are displayed in a separate browser window beneath your main browser window
      and remain there until you close them




      Skyscrapers: An advertisement on a Web site that is vertically oriented on the page and larger than the
      typical banner ad






      Web Advertising
      Interstitials: are usually full-page ads displayed while a user is in transit from one page to another, triggered by code included in the link







      Setting up for E-Marketing
      Web communities allow members with special interests to exchange views
      Social communities
      Work-related communities
      Marketers find well-defined demographics and shared interests useful when marketing

      Creating websites
      Placing online ads and promotions
      Creating or using Web communities
      Using E-mail
      Setting up for E-Marketing
      E-mail marketing
      Key tool for B2B and B2C marketing
      Clutter is a problem
      Enriched forms of e-mail attempt to break through clutter
      Spam is a problem

      Creating websites
      Placing online ads and promotions
      Creating or using Web communities
      Using E-mail
      Value Chains in Electronic Commerce
      Section VI
      The value chain.
      The value chain for a personal computer manufacturer.
      Each value chain process consists of sub-processes.
      Efficiency and Effectiveness
      Objective: reduce operating costs
      Efficiency gains
      Within individual processes
      Across the value chain
      Efficiency-based competitive advantage
      Hidden from public view
      Relatively easy to sustain
      The organizational pyramid.
      Before computers, companies organized along functional lines.
      Functional groups exchanged paperwork.
      Early computer applications supported a single function.

      A manual payroll system.
      Payroll was done manually until at least the late 1950s.
      Automating selected processes made payroll more efficient.
      Automate expensive processes first
      Compile payroll
      Prepare (print) paychecks
      Automate remaining manual processes next
      Record timesheets
      Objective—process optimization.
      Islands of automation.
      Other functional groups
      Sales
      Accounting
      Purchasing
      Inventory
      Production
      Independent freedom
      Office political base
      Sub-optimization
      The competitive advantage model.
      Competition forced
      Information sharing
      Integration across value chain
      Including legacy applications
      Incompatibilities
      Hardware, software, and data
      Data redundancy was a major problem
      Same data value on multiple files
      Independently maintained
      Values differed
      Data formats differed
      Solution – central database
      New Approaches to System Development
      Information system planning
      Elevated to strategic level
      Information technology infrastructure
      Basic blueprint for technology integration
      Enterprise data model (EDM)
      Business process reengineering
      Process improvements in context
      Problem – legacy applications
      Partitioning Order Entry
      Client
      Display online order form
      Display order acknowledgement
      Error-check form data
      Server
      Record order
      Read quantity on hand
      Access A/R
      Validate stock
      Check credit
      A two-tier client/server application.
      Maintenance problem
      Multiple copies of software on multiple clients
      Development problem
      Multiple client platforms
      A three-tier client/server application.
      Enterprise application integration.
      Objective: coordinate all applications, databases, and info technologies.




      Enterprise resource planning (ERP)
      Means of implementing the EAI principle
      Virtual Value Chain
      Digital picture of value chain
      Coordinate and monitor processes
      Organizational (not local) efficiency
      Applications
      Mirror or replace physical processes
      Data mining
      Web Services
      Application server software
      A server for middleware
      Scalable platform
      Application service provider (ASP)
      Intermediary that supplies applications
      Including mission-critical applications
      Management service provider (MSP)
      Intermediary that manages IT services
      Corporate Intranets
      Private corporate network
      Uses standard Internet protocols
      TCP/IP
      HTML and HTTP
      Browser and Web server
      Internet and intranet differences
      Intranet is smaller in scope
      Intranet limited to organization’s employees
      Some examples of groupware.
      E-mail
      Scheduling and calendars
      Whiteboarding
      Chat rooms and bulletin boards
      Video conferencing
      Electronic meetings
      Document management
      Workflow management
      Collaborative writing
      Group decision support systems
      Typical enterprise portal services.
      Structured data management
      Unstructured data management
      Content management
      Information filtering
      Search capabilities

      Collaboration
      User administration
      Expense account management
      Ordering supplies
      Security
      Personalization

      Geographically Dispersed Value Chains
      Value chain more complex
      Options
      Secure private network
      Value added network
      Public network (e.g., Internet)
      Virtual private network
      Security
      Firewalls
      User identification
      Authentication







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