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Web Programming

Notes of module 1st.....                               WEB PROGRAMMING  INTRODUCTION AND HISTORICAL PERSPECTIVE BASIC CONCEPTS:- The Internet is a global system that consists of millions of public, private, academic, business and government network of local to global scope. The Internet began in 1969, as an experimental four-computer network called ARPAnet , which was designed by U.S Defense Department so that research scientists could communicate. In two years it grew about two dozen sites and by 1981, consists of more than 200 sites. In 1990, it was officially disbanded and the network which now consists of hundred of sites, came to be known as Internet . Internet allows all the computers connected to it to exchange the information with one another. To make communication possible, computers on the internet use a common set of rules called protocols. The standard TCP/IP (transmission control protocol/internet protocol) suite is used by the internet to serve millions

HTML5 Game Development

HTML5 Game Development If you bind up with the texture packer then it gives you lots of hope to move further. Previous discussed topics are: Atlases, JSON Implementation, HTML5, and Texture Packer. For providing a proper output you need to process these three functions: Define variable for Object. Load object with the help of JSON. Draw the object.   FRAME TRIMMING FRAME TRIMMING is a method to remove the unused pixels from the rendered object. After parsing the image from Texture packer, that image contains lots of unused area over the boundary. To make that image work for the game you need to remove the unused pixels and here you need this functionality. Here is an example, your main object is the blue one but you have parsed the rectangular box. To remove those lots of unused area you need to work with frame trimming. For this there is an function named ParseAtlas , The PasreAtlas Defination function is used to remove the unused pi

Minutes of Black berry Session 18th jan 2014

Minutes of Last Blackberry incubator session Different definations of HTML 5 1.       W3c :HTML 5 specifications 2.       WWG: Apple google Opera 3.       Common def: Whatever in web in last few years is HTML 5 Test in html5test.com Web kit :browsers who support WWG(http://www.whatwg.org/) Default file (graphic) format in web :   png IE :w3C geo location support imp http://www.whatwg.org/specs/web-apps/current-work/multipage/ wgl :?   CHROMOS GRP oPENgl : The Industry's Foundation for High Performance Graphics Use of WebGL e.g. UNITY : sOFTWARE TO MAKE GAMES\ Whenever u buy TV ,Mobile etc... check HTNL5test.com Most imp support in HTML 5   is Canvas   HTML Trend:   NOSQL Database( data stored in key value pair) http://html5.org/tools/web-apps-tracker   HTML5test.com About HTML5test: The HTML5 test score is an indication of how well your browser supports the upcoming HTML5 standard and related specifications.